CineStream AI unifies Pixar OpenUSD pipelines, NVIDIA Omniverse acceleration, and real-time Audio2Face embodied physics into an ultra-low latency cloud engine for virtual production and AAA game development.
Coordinate scene graph hierarchies, Audio2Face phoneme blendshapes, and distributed rendering clusters inside one developer console.
Every subsystem is written from bare-metal C++ and CUDA to deliver sub-millisecond execution over WebSockets and Omniverse fabric.
Non-destructive layering, payload dynamic loading, and live bi-directional stage sync with Maya, Houdini, Blender, and Unreal Engine 5.
Transform raw audio tracks into 60 FPS realistic facial muscle blendshapes with dynamic emotional tone modulation and eye-saccade simulation.
Real-time fluid dynamics, soft-body deformation, and atmospheric scattering computed directly via neural differential equation solvers on Tensor Cores.
Dynamically schedule raytracing jobs across multi-node GPU clusters with NVLink interconnects and sub-20ms streaming to web clients.
Spin up virtual studios via Python, Node.js, C++, or raw cURL. Automate entire film sequence pre-visualizations from natural language scripts.
Dedicated tenant clusters, VPC peering, cryptographic scene asset signing, and SOC2 compliant auditing for high-security intellectual property.
From Natural Language Script to Raytraced Web Stream in <50ms
LLM-driven semantic breakdown converts script dialogues and stage directions into structured USD prim tags.
Generates geometry, camera frustums, PBR materials, and instanced mesh hierarchies in OpenUSD.
Embodied neural actors generate accurate facial kinematics and continuous physics simulations in real time.
Multi-GPU cluster path-traces the final scene and broadcasts zero-latency 4K streams to browser clients.
Compare traditional physical/manual VFX pipelines against CineStream's automated generative GPU compute.
Dispatch actual compute commands directly to our simulated test cluster.
// Click "Run Request" above to execute API test against the cluster.
Live in-camera VFX (ICVFX) wall synchronization with dynamic lighting matches and real-time actor digital doubles.
Rapid procedural environment generation, NPC dialogue animation baking, and OpenUSD cross-engine asset sharing.
Turn screenplay drafts into full 3D animatics in minutes. Test camera lenses, shot framing, and lighting setups instantaneously.
Deploy embodied AI instructors and physically accurate anatomical simulations with real-time biometric response pipelines.
CineStream compiles directly to native Pixar OpenUSD v23.11 stages using standard schemas (UsdGeom, UsdShade, UsdSkel). Any stage authored or generated in CineStream can be imported directly into Autodesk Maya, Houdini, Blender, or Unreal Engine without transcoding.
When deployed on NVIDIA H100/A100 Tensor Core GPUs, the Audio2Face inference pipeline executes in approximately 4.2ms to 8.6ms per audio frame, easily sustaining 60 FPS and 120 FPS synchronous facial blendshape driving.
Yes. Enterprise Tier customers receive dedicated single-tenant GPU clusters deployed within their own AWS, Azure, or on-premise Kubernetes clusters with strict VPC peering and air-gapped cryptographic scene asset isolation.
Registered in Hyderabad, India • CIN: U63999TS2026PTC212386 • Founders: Mubeenuddin Mohammed, Mujeebuddin Mohd, Kaneez Khatija Rehana